Enemys Group Shot

Here is a group shot of most of the games enemies. (Please excuse the low res gif. I couldn't get it to upload without shrinking it a bunch.) I put this together for a friend who is going to put together the music. She's going to try and generate tracks for each of the monsters that go with the main track for the game. All tracks are going to be playing at the same time, but most of them will be turned down to zero. As you get close to one of the monsters, I'll start turning the volume up. This way the tracks are all in sync at all times and I don't end up in a situation where the tracks overlap for each enemy. If you are fighting 10 rocket monsters, I don't want the track to play for each of those rocket monsters. 

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